13 July 2010

Demon's Souls review

Demon's Souls - PS3

Hack and slash and die, a lot.

Demon's Souls does something to me which I feel has been missing from games for a while. When entering a new area or blindly stumbling through tight corridors, I get a real sense of anxiety. Setting off a trap or wandering into the sight of a new enemy whose attack patterns are still a mystery usually spells death, and having to go back and retread the level again. Each new area is entered slowly, methodically, and tensely - should I go back and make use of the souls I have collected? Or press on and risk losing them?